Continuing from my personal project last semester I wanted to explore the idea of a motion comic. This would be a continuation of my final experiment where I created a looping animated scene. I believe that the mediums of animation and comic books compliment each other and an otherwise static scene can be given more … Continue reading Personal Creative Development – Motion Comic
As part of second year we had classes to teach us the fundamentals of working in after effects. I already had some experience and enjoyed the program so this was interesting to me. Our assignment was to create a 15-30 second motion graphic. In order to make the animation structured and cohesive it needed to … Continue reading Motion Graphics Project – HyperRail
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Storytelling has increasingly become an important part of gaming since the days of Super Mario. Initially providing context for your actions, AAA developers now consider writing in their games similarly to film and TV. The earliest games had either very simple stories or no story at all. Narrative was purely for the sake of context … Continue reading Storytelling in Games
As part of our animation theory classes we had a series of lectures spanning multiple topics as inspiration for our own essays. This lecture challenged our perception of reality and asked what reality and believability mean in the context of fiction, particularly animated fiction. We were asked how we would define reality, in my opinion … Continue reading Digital Reality and Believable Characters
As part of our creative development we were given the option of exploring one of a range of fields both 3D and 2D. With my personal interest in illustration I wanted to take this opportunity to explore concept art. I have been working on ideas for a potential comic but had yet to fully realise … Continue reading Personal Project – Concept Art: Character and World Design
We were split into groups and given the task of producing a 30 second - 1 minute animated short about "bravery". I was in a group with Shannon McAfee and Ben Chernek. We started by brainstorming ideas, we wanted to convey bravery in a comedic way. The basis for our idea quickly became stage-fright. We … Continue reading Animated Short – Mini Maximus